Here's the OC I've been working on for a while. I did not sculpt the following: Gun (aside from the handle) Joints + sockets GI: Joe straps (the bands around the ankles and holding the holster)
Everything else was sculpted using super sculpey/fixit sculpt. The figure is ridiculously small, standing about a 2 heads taller than your average GI:Joe/SW figure, and contains: Triple ball jointed neck (two balls connecting to neck piece slide up and down, allowing for height adjustment), double jointed torso, and ball jointed inner shoulder joints (all of these are the less obvious points of articulation, not all of them). Shield and Holster were made using Styrene sheets.
Vague recipe: All of the sockets are poly pieces from gundams/kotobukiya kits. The shoulders (not the inner ball joint) are ankles from a halo ODST figure, the ankles are ball joints from some older gundam, with polycaps from an old kotobukiya kit. The torso double ball joint is from the ODST's neck, the sockets from gundams. The shoulders are Reach wrists, the neck is a bunch of different sized sockets/ball joints, the knees are from a Joe, and the hips are the second to smallest Revoltech joints.
Really enjoy looking at the weathered look of the shield. Been experimenting with weathering on my new models. Did you paint the paint chipping on or is it actual paint chipping where you spray on a new colour over a silver base then remove the second layer?
Also, the figure looks very impressive. Such awesome, cartoony hands.
There are two methods for how I do paint chipping-effects, I either paint on the marks completely, or I paint them on a darker base, then paint over with the color that's chipped -- so I purposely dodge certain areas. I did a mix, here. I don't do any actual chipping techniques, though.
Very nice work, it really does look great!
Hopefully you'll have some stuff to post. What happened with your BL connection?
Also, the figure looks very impressive. Such awesome, cartoony hands.
Thanks!
Very professional work.